3
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Tôi đang tạo Hangman trong JavaScript và tôi có [tôi nghĩ] đã tạo thành công một từ ngẫu nhiên từ một mảng trong một hàm, để kiểm tra xem nó có hoạt động không, tôi đang cố gắng in từ được tạo vào bảng điều khiển nhưng dường như nó không phải là Làm việc ở đây là mã của tôi cho chức năng
var word = function[] //Random word is genereated from an array for the user to guess
{
GameWordArray = new Array[7];
GameWordArray[0] = "monitor";
GameWordArray[1] = "program";
GameWordArray[2] = "application";
GameWordArray[3] = "keyboard";
GameWordArray[4] = "javascript";
GameWordArray[5] = "gaming";
GameWordArray[6] = "network";
randno = Math.floor[Math.random[] * GameWordArray.length];
document.write[GameWordArray[randno]];
console.log[word];
}
Cảm ơn trước :]
Hỏi ngày 17 tháng 4 năm 2013 lúc 16:40Apr 17, 2013 at 16:40
1
Đây là một ví dụ về jsfiddle
var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
Và để nó phù hợp trực tiếp với mã hiện tại của bạn:
var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
Đã trả lời ngày 17 tháng 4 năm 2013 lúc 16:47Apr 17, 2013 at 16:47
Xotic750Xotic750Xotic750
22.3k8 Huy hiệu vàng55 Huy hiệu bạc78 Huy hiệu Đồng8 gold badges55 silver badges78 bronze badges
0
Hãy thử sử dụng nó theo cách này:
var getRandomWord = [function [] {
var gameWordArray = [];
gameWordArray.push["monitor"];
gameWordArray.push["program"];
gameWordArray.push["application"];
gameWordArray.push["keyboard"];
gameWordArray.push["javascript"];
gameWordArray.push["gaming"];
gameWordArray.push["network"];
return function [] {
var randNum, finalWord;
randNum = Math.floor[Math.random[] * gameWordArray.length];
finalWord = gameWordArray[randNum];
return finalWord;
};
}][];
Bản demo: //jsfiddle.net/bcefa/1/ //jsfiddle.net/bCEFA/1/
Thay vì khai báo một mảng có độ dài được xác định trước, bạn cũng có thể khai báo một cái trống và thêm các giá trị vào cuối của nó [với .push[]
]. Bạn cũng có thể tuyên bố mảng như:
var gameWordArray = ["monitor", "program", ...];
Bạn đã cố gắng in word
[mà tôi đổi tên thành
var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
0], đó là/là một hàm. Bạn có thể muốn sử dụng var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
1, nên hoạt động.Đã trả lời ngày 17 tháng 4 năm 2013 lúc 16:43Apr 17, 2013 at 16:43
IanianIan
49.3K13 Huy hiệu vàng99 Huy hiệu bạc109 Huy hiệu đồng13 gold badges99 silver badges109 bronze badges
3
Đó là những gì đã giúp tôi tránh các thẻ alt trùng lặp cho cửa hàng trực tuyến của tôi:
var items = ['word1', 'word2', 'word3'];
var item = items[Math.floor[Math.random[] * items.length]];
Tôi thậm chí đã nhân đôi nó và có một phạm vi nhiều hơn trên các thẻ Alt độc đáo:
var items2 = ['word4', 'word5', 'word6'];
var item2 = items2[Math.floor[Math.random[] * items2.length]];
Và cuối cùng, nó trông giống như thế này đối với các thẻ alt của tôi trên hình thu nhỏ của bộ sưu tập sản phẩm của tôi:
markup += '';
Đã trả lời ngày 22 tháng 6 lúc 19:29Jun 22 at 19:29
Xem thảo luận
Cải thiện bài viết
Lưu bài viết
Xem thảo luận
Cải thiện bài viết
Lưu bài viết
Đọc
Approach 1:
- Bàn luậnMath.random[] function to get the random number between[0-1, 1 exclusive].
- Nhiệm vụ là chọn phần tử ngẫu nhiên từ mảng bằng javascript.approach 1: & nbsp;
- Sử dụng hàm math.random [] để có được số ngẫu nhiên giữa [0-1, 1 độc quyền].Math.floor[] to get the index ranging from[0 to arrayLength-1].
Nhân nó với độ dài mảng để nhận các số giữa [0-marraylength]. This example implements the above approach.
Sử dụng math.floor [] để lấy chỉ mục từ [0 đến ArrayLpm-1].
var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
2var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
3var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
4var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
5var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
3var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
7var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
5Ví dụ: Ví dụ này thực hiện phương pháp trên. & NBSP; & nbsp;
var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
3var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
4var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
3var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
6var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
9var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
8var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
1var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
5var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
8var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
7var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
5HTML
var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
9var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
3var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
1var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
5var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
3var gameWordArray = ["monitor", "program", ...];
2var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
9var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
8var getRandomWord = [function [] {
var gameWordArray = [];
gameWordArray.push["monitor"];
gameWordArray.push["program"];
gameWordArray.push["application"];
gameWordArray.push["keyboard"];
gameWordArray.push["javascript"];
gameWordArray.push["gaming"];
gameWordArray.push["network"];
return function [] {
var randNum, finalWord;
randNum = Math.floor[Math.random[] * gameWordArray.length];
finalWord = gameWordArray[randNum];
return finalWord;
};
}][];
9var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
5var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
3var getRandomWord = [function [] {
var gameWordArray = [];
gameWordArray.push["monitor"];
gameWordArray.push["program"];
gameWordArray.push["application"];
gameWordArray.push["keyboard"];
gameWordArray.push["javascript"];
gameWordArray.push["gaming"];
gameWordArray.push["network"];
return function [] {
var randNum, finalWord;
randNum = Math.floor[Math.random[] * gameWordArray.length];
finalWord = gameWordArray[randNum];
return finalWord;
};
}][];
5 var getRandomWord = [function [] {
var gameWordArray = [];
gameWordArray.push["monitor"];
gameWordArray.push["program"];
gameWordArray.push["application"];
gameWordArray.push["keyboard"];
gameWordArray.push["javascript"];
gameWordArray.push["gaming"];
gameWordArray.push["network"];
return function [] {
var randNum, finalWord;
randNum = Math.floor[Math.random[] * gameWordArray.length];
finalWord = gameWordArray[randNum];
return finalWord;
};
}][];
6var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
3var items = ['word1', 'word2', 'word3'];
var item = items[Math.floor[Math.random[] * items.length]];
2var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
9var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
8var gameWordArray = ["monitor", "program", ...];
9var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
5var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
9var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
3var getRandomWord = [function [] {
var gameWordArray = [];
gameWordArray.push["monitor"];
gameWordArray.push["program"];
gameWordArray.push["application"];
gameWordArray.push["keyboard"];
gameWordArray.push["javascript"];
gameWordArray.push["gaming"];
gameWordArray.push["network"];
return function [] {
var randNum, finalWord;
randNum = Math.floor[Math.random[] * gameWordArray.length];
finalWord = gameWordArray[randNum];
return finalWord;
};
}][];
9 var gameWordArray = ["monitor", "program", ...];
0var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
3var items2 = ['word4', 'word5', 'word6'];
var item2 = items2[Math.floor[Math.random[] * items2.length]];
2var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
9var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
8var items = ['word1', 'word2', 'word3'];
var item = items[Math.floor[Math.random[] * items.length]];
9var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
5var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
9var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
3var gameWordArray = ["monitor", "program", ...];
9 var items = ['word1', 'word2', 'word3'];
var item = items[Math.floor[Math.random[] * items.length]];
0var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
9var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
3var items = ['word1', 'word2', 'word3'];
var item = items[Math.floor[Math.random[] * items.length]];
9 var items2 = ['word4', 'word5', 'word6'];
var item2 = items2[Math.floor[Math.random[] * items2.length]];
0var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
9var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
8var gameWordArray = ["monitor", "program", ...];
9var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
5var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
9var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
3markup += '';
9var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
5var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
3.push[]
2var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
3.push[]
4var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
3.push[]
6.push[]
7.push[]
8
var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
3word
0word
1word
2word
3word
4word
3word
6
var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
3word
8word
9
var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
00.push[]
7
var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
02var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
3var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
04var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
9var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
8markup += '';
9var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
5var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
8var getRandomWord = [function [] {
var gameWordArray = [];
gameWordArray.push["monitor"];
gameWordArray.push["program"];
gameWordArray.push["application"];
gameWordArray.push["keyboard"];
gameWordArray.push["javascript"];
gameWordArray.push["gaming"];
gameWordArray.push["network"];
return function [] {
var randNum, finalWord;
randNum = Math.floor[Math.random[] * gameWordArray.length];
finalWord = gameWordArray[randNum];
return finalWord;
};
}][];
5var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
5var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
8var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
4var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
5Output:
9var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"]; var word = words[Math.floor[Math.random[] * words.length]]; console.log[word]; document.getElementById["word"].textContent = word;
3var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"]; var word = words[Math.floor[Math.random[] * words.length]]; console.log[word]; document.getElementById["word"].textContent = word;
9var gameWordArray = ["monitor", "program", ...];
0markup += '';
3var getRandomWord = function [] { return words[Math.floor[Math.random[] * words.length]]; };
2markup += '';
Trước khi nhấp vào nút:
- Sau khi nhấp vào nút: & nbsp;random[a, b] method is used to generates a number between[a to b, b exclusive].
- Cách tiếp cận 2: & nbsp; & nbsp;
- Phương pháp ngẫu nhiên [A, B] được sử dụng để tạo một số giữa [A đến B, B độc quyền].
Lấy giá trị sàn để phạm vi các số từ [1 đến mảng]. This example implements the above approach.
Sử dụng math.floor [] để lấy chỉ mục từ [0 đến ArrayLpm-1].
var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
2var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
3var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
4var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
5var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
3var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
7var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
5var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
9var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
3var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
1var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
5var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
3var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
4var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
3var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
6var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
9var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
8var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
1var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
5Ví dụ: Ví dụ này thực hiện phương pháp trên. & NBSP; & nbsp;
HTML
var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
9var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
3var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
1var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
5var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
3var gameWordArray = ["monitor", "program", ...];
2var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
9var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
8var getRandomWord = [function [] {
var gameWordArray = [];
gameWordArray.push["monitor"];
gameWordArray.push["program"];
gameWordArray.push["application"];
gameWordArray.push["keyboard"];
gameWordArray.push["javascript"];
gameWordArray.push["gaming"];
gameWordArray.push["network"];
return function [] {
var randNum, finalWord;
randNum = Math.floor[Math.random[] * gameWordArray.length];
finalWord = gameWordArray[randNum];
return finalWord;
};
}][];
9var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
5var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
3var getRandomWord = [function [] {
var gameWordArray = [];
gameWordArray.push["monitor"];
gameWordArray.push["program"];
gameWordArray.push["application"];
gameWordArray.push["keyboard"];
gameWordArray.push["javascript"];
gameWordArray.push["gaming"];
gameWordArray.push["network"];
return function [] {
var randNum, finalWord;
randNum = Math.floor[Math.random[] * gameWordArray.length];
finalWord = gameWordArray[randNum];
return finalWord;
};
}][];
5 var getRandomWord = [function [] {
var gameWordArray = [];
gameWordArray.push["monitor"];
gameWordArray.push["program"];
gameWordArray.push["application"];
gameWordArray.push["keyboard"];
gameWordArray.push["javascript"];
gameWordArray.push["gaming"];
gameWordArray.push["network"];
return function [] {
var randNum, finalWord;
randNum = Math.floor[Math.random[] * gameWordArray.length];
finalWord = gameWordArray[randNum];
return finalWord;
};
}][];
6var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
3var items = ['word1', 'word2', 'word3'];
var item = items[Math.floor[Math.random[] * items.length]];
2var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
9var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
8var gameWordArray = ["monitor", "program", ...];
9var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
5var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
9var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
3var getRandomWord = [function [] {
var gameWordArray = [];
gameWordArray.push["monitor"];
gameWordArray.push["program"];
gameWordArray.push["application"];
gameWordArray.push["keyboard"];
gameWordArray.push["javascript"];
gameWordArray.push["gaming"];
gameWordArray.push["network"];
return function [] {
var randNum, finalWord;
randNum = Math.floor[Math.random[] * gameWordArray.length];
finalWord = gameWordArray[randNum];
return finalWord;
};
}][];
9 var gameWordArray = ["monitor", "program", ...];
0var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
3var items2 = ['word4', 'word5', 'word6'];
var item2 = items2[Math.floor[Math.random[] * items2.length]];
2var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
9var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
8var items = ['word1', 'word2', 'word3'];
var item = items[Math.floor[Math.random[] * items.length]];
9var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
5var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
9var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
3var gameWordArray = ["monitor", "program", ...];
9 var items = ['word1', 'word2', 'word3'];
var item = items[Math.floor[Math.random[] * items.length]];
0var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
3markup += '';
2var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
9var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
8var gameWordArray = ["monitor", "program", ...];
9var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
5var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
9var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
3markup += '';
9var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
5var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
9var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
3var items = ['word1', 'word2', 'word3'];
var item = items[Math.floor[Math.random[] * items.length]];
9 var items2 = ['word4', 'word5', 'word6'];
var item2 = items2[Math.floor[Math.random[] * items2.length]];
0var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
3.push[]
4var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
3.push[]
6.push[]
7.push[]
8
var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
3var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
93var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
94var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
95var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
94var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
97word
3word
4word
3word
6var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
3var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
03word
9
var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
05var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
3var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
04var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
3word
8word
9
var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
11var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
3var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
04var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
9var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
8markup += '';
9var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
5var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
8var getRandomWord = [function [] {
var gameWordArray = [];
gameWordArray.push["monitor"];
gameWordArray.push["program"];
gameWordArray.push["application"];
gameWordArray.push["keyboard"];
gameWordArray.push["javascript"];
gameWordArray.push["gaming"];
gameWordArray.push["network"];
return function [] {
var randNum, finalWord;
randNum = Math.floor[Math.random[] * gameWordArray.length];
finalWord = gameWordArray[randNum];
return finalWord;
};
}][];
5var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
5var getRandomWord = function [] {
return words[Math.floor[Math.random[] * words.length]];
};
8var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
4var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"];
var word = words[Math.floor[Math.random[] * words.length]];
console.log[word];
document.getElementById["word"].textContent = word;
5Output:
9var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"]; var word = words[Math.floor[Math.random[] * words.length]]; console.log[word]; document.getElementById["word"].textContent = word;
3var words = ["monitor", "program", "application", "keyboard", "javascript", "gaming", "network"]; var word = words[Math.floor[Math.random[] * words.length]]; console.log[word]; document.getElementById["word"].textContent = word;
9var gameWordArray = ["monitor", "program", ...];
0markup += '';
3var getRandomWord = function [] { return words[Math.floor[Math.random[] * words.length]]; };
2markup += '';
Trước khi nhấp vào nút: